Cave Smash

Dino Femur

Common from Stone Age

Dino Femur is a weapon of Common rarity in Cave Smash. It belongs to the Heavy family and deals 14 base damage plus 0.71 per point of Strength. Heavy weapons are slow and hit hard, and a hit that is not parried knocks the target back.

“The dinosaur wasn't using it anymore.”
Dino Femur

Field notes

A little more base damage than the club, a little less accurate. It is one of the weapons that cavemen like to throw: 25 % of armed turns instead of the usual 20 %. Keep something else in the bag.

The Heavy family

Heavy weapons scale with Strength. They are slower in hand (88 % of normal speed) and make up for it with the biggest single hits in the game. A heavy hit that is not parried knocks the target back, which delays its next action by 15 % of a turn and puts distance between the fighters.

Who should use it

Strength builds. Put points in Strength for damage and parries, then Vitality to survive being the slower fighter. War Cry and Sore Loser add to already large hits.

Damage at a glance

Average damage of one attack before armor, crits and skills, for a Smasher of level 10 or more with that many points in Strength. Stars add 10 % each.

StrengthPer attack
2033
5057
10099

How to get it

Like every weapon in Cave Smash, Dino Femur cannot be bought. It appears in level-up drafts: 22 % of cards are weapons and 65 % of cards are Common. The draft never shows the same item twice, and drawing it again adds a star.

Values read from the game on 2026-11-12. Cave Smash is in development: balance can change before launch.