Pocket Hatchet
Common from Stone Age
Pocket Hatchet is a weapon of Common rarity in Cave Smash. It belongs to the Light family and deals 13 base damage plus 0.71 per point of Agility. Light weapons strike twice per attack, each strike with its own dodge roll.
“Fits in a pocket. Cavemen have no pockets.”

Field notes
Close cousin of the Flint Axe with a slightly better combo bonus. It is thrown on 30 % of armed turns, so it works best as one light weapon among several.
The Light family
Light weapons scale with Agility. They are faster in hand (110 % of normal speed) and every attack is two quick strikes, each dealing 60 % of a normal hit and each rolled separately against the target's dodge. They also add 3 points to the chance of chaining another attack.
Who should use it
Agility builds. Agility already gives speed, dodge and combo chance, so a light weapon doubles down on acting often. On-hit skills such as Second Helping and Disarm get two chances per attack.
Damage at a glance
Average damage of one attack before armor, crits and skills, for a Smasher of level 10 or more with that many points in Agility. Stars add 10 % each.
| Agility | Per attack |
|---|---|
| 20 | 9 × 2 strikes |
| 50 | 16 × 2 strikes |
| 100 | 27 × 2 strikes |
How to get it
Like every weapon in Cave Smash, Pocket Hatchet cannot be bought. It appears in level-up drafts: 22 % of cards are weapons and 65 % of cards are Common. The draft never shows the same item twice, and drawing it again adds a star.
Values read from the game on 2026-11-12. Cave Smash is in development: balance can change before launch.







